Deathloop is the first game with AMD’s framerate boosting FSR 2.0, plus key accessibility options

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In case you haven’t noticed, chipmakers are in the middle of an upscaling revolution. AMD, Intel, and Nvidia are all out to prove that algorithms can trump native rendering performance. Why spend precious GPU cycles on native 4K when you can actually get a sharper, more detailed image by upscaling smaller pictures instead? It’s an argument that’s never quite convinced me, I’ll admit. But ...

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